Public Libraries of Suffolk County, New York

Unity game development cookbook, essentials for every game, Paris Buttfield-Addison, Jon Manning and Tim Nugent

Label
Unity game development cookbook, essentials for every game, Paris Buttfield-Addison, Jon Manning and Tim Nugent
Language
eng
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Unity game development cookbook
Responsibility statement
Paris Buttfield-Addison, Jon Manning and Tim Nugent
Sub title
essentials for every game
Summary
"Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems. Second, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers." -- Amazon.com
Table Of Contents
Working with Unity -- Scripting -- Input -- Math -- 2D graphics -- 3D graphics -- Physics and character control -- Animation and movement -- Gameplay -- Behavior and AI -- Sound and music -- User interface
Classification
Content

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