Public Libraries of Suffolk County, New York
Virtual reality -- Juvenile literature
Type
http://bibfra.me/vocab/lite/Concept
Label
Virtual reality -- Juvenile literature
Name
Virtual reality
Focus
Virtual reality
Sub focus
Juvenile literature
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26
Secret agent handbook, by Katherine Noll
Virtual reality, beyond the looking glass, adapted by Elaine Pascoe ; [with an introduction by Bill Kurtis]
Disney Club Penguin, the official stage playbook, by Katherine Noll
Cutting-edge virtual reality, Christy Peterson
Virtual reality & beyond, Charles A. Jortberg
Virtual reality, written by Sheila Wyborny
Party time, all the time!, by Sue Gonzalez
The ultimate official guide to Club Penguin, by Katherine Noll, Volume 1
Virtual reality gaming, by Betsy Rathburn
Building virtual worlds, by Kirsty Holmes
The awesome official guide to Disney Club Penguin, by Katherine Noll and Tracey West
Virtual reality, Julie Murray
Digital worlds, Emily Schlesinger
Virtual reality and Minecraft, by Josh Gregory
Virtual reality and other useful tech, World Book, Inc
Virtual-reality headsets, Valerie Bodden
What is the future of virtual reality?, by Carla Mooney
Animation and presentation from Scratch, by Rachel Ziter
The epic official guide to Disney Club Penguin, Ultimate Edition, by Katherine Noll and Tracey West
Gaming technology, blurring real and virtual worlds, Anthony J. Rotolo
Virtual reality, Lisa Yount
Virtual reality, simulating and enhancing the world with computers, Sean M. Grady
Virtual reality, by Josh Gregory
Virtual reality, by Betsy Rathburn
Poptropica, the official guide, by Tracey West
Virtual reality, John Perritano
Outgoing Resources
Focus
1
Virtual reality
Sub focus
1
Juvenile literature
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