Public Libraries of Suffolk County, New York

Dreaming in code, two dozen programmers, three years, 4,732 bugs, and one quest for transcendent software, Scott Rosenberg

Label
Dreaming in code, two dozen programmers, three years, 4,732 bugs, and one quest for transcendent software, Scott Rosenberg
Language
eng
Bibliography note
Includes bibliographical references (pages [362]-388) and index
Index
index present
Literary Form
non fiction
Main title
Dreaming in code
Medium
electronic resource eBook
Nature of contents
dictionariesbibliography
Responsibility statement
Scott Rosenberg
Sub title
two dozen programmers, three years, 4,732 bugs, and one quest for transcendent software
Summary
Why is software so hard? Hard to make well. Hard to deliver on time. Hard to use. Our civilization runs on software, yet the art of creating it continues to be a dark mystery, even to the experts, and the greater our ambitions, the more spectacularly we seem to fail. This book sets out to understand why, through the story of one software project--Mitch Kapor's Chandler, an ambitious, open-source effort to rethink the world of email and scheduling. Journalist Rosenberg spent three years following the work of the Chandler developers as they scaled programming peaks and slogged through software swamps. Here he tells their stories.--Adapted from www.dreamingincode.com
Table Of Contents
Ch. 0. Software time (1975-2000) -- Ch. 1. Doomed (July 2003) -- Ch. 2. The soul of agenda (1968-2001) -- Ch. 3. Prototypes and Python (2001-November 2002) -- Ch. 4. Lego Land (November 2002-August 2003) -- Ch. 5. Managing dogs and geeks (April-August 2003) -- Ch. 6. Getting design done (July-November 2003) -- Ch. 7. Detail view (January-May 2004) -- Ch. 8. Stickies on a whiteboard (June-October 2004) -- Ch. 9. Methods -- Ch.10. Engineers and artists -- Ch. 11. The road to dogfood (November 2004-November 2005) -- Epilogue : A long bet (2005-2029 and beyond)
Contributor
Content

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