Public Libraries of Suffolk County, New York
Computer games + Psychological aspects
Type
http://bibfra.me/vocab/lite/Concept
Label
Computer games + Psychological aspects
Name
Computer games + Psychological aspects
Focus
Computer games + Psychological aspects
Sub focus
Computer games
Psychological aspects
Actions
Share resources
Incoming Resources
Subject of
8
Video games, Jill Hamilton, book editor
Super better, a revolutionary approach to getting stronger, happier, braver and more resilient, Jane McGonigal
What video games have to teach us about learning and literacy, James Paul Gee
Good video games + good learning, collected essays on video games, learning, and literacy, James Paul Gee
Assassination generation, video games, aggression, and the psychology of killing, Lt. Col. Dave Grossman, and Kristine Paulsen, with Katie Miserany
What video games have to teach us about learning and literacy, James Paul Gee
How games move us, emotion by design, Katherine Isbister
Computer games for learning, an evidence-based approach, Richard E. Mayer
Outgoing Resources
Focus
1
Computer games + Psychological aspects
Sub focus
2
Computer games
Psychological aspects
Link Analysis