Video games + Design
Label
Video games + Design
Name
Video games + Design
Focus
Sub focus
Actions
Incoming Resources
- Practical game development with Unity® and Blender™, Alan Thorn
- Nintendo Wii Flash game creator's guide, design, develop, and share your games online, Todd Perkins
- HTML5 games, novice to ninja, by Earle Castledine
- Making videogames, the art of creating digital worlds, Duncan Harris & Alex Wiltshire
- Picture yourself creating video games, Jason Darby
- Becoming a video game designer, Daniel Noah Halpern
- The art of Assassin's Creed Unity, Paul Davies ; foreword by Mohamed Gambouz
- Level up!, the guide to great video game design, Scott Rogers
- Drawing Basics and Video Game Art, Classic to Cutting-Edge Art Techniques for Winning Game Design, Chris Solarski ; foreword by Tristan Donovan
- The big bad world of concept art for video games, an insider's guide for students, Eliott Lilly
- Video game design foundations, D. Michael Ploor
- Sam's teach yourself Unreal engine 4 game development in 24 hours, Aram Cookson, Ryan DowlingSoka, Clinton Crumpler
- Beginning 3D game development with Unity 4, all-in-one, multi-platform game development, Sue Blackman
- The creative gene, how books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid, Hideo Kojima
- Final Fantasy, ultimania archive : X, XI, XII, XIII, XIV, Volume 3
- Nier, Automata world guide, Akihiko Yoshida ; [edited by] Ian Tucker, Megan Walker
- Press reset, ruin and recovery in the video game industry, Jason Schreier
- Game design, how to create video and tabletop games, start to finish, Lewis Pulsipher
- Physics for game developers, David M. Bourg
- Total war, Warhammer, Paul Davies
- Cool careers without college for people who love gaming, Adam Furgang
- Alice in the country of diamonds, wonderful wonder world official visual fan book
- The gamesmaster, almost famous in '80s Geek world, Flint Dille
- Challenges for game designers, Brenda Brathwaite and Ian Schreiber ; Charles River Media
- Marvel Contest of Champions Walkthrough and Guides, Game Ultımate Game Guides
- Significant zero, heroes, villains, and the fight for art and soul in video games, Walt Williams
- The art of the video game, by Josh Jenisch
- How to create fantasy art for video games, Bill Stoneham
- Game art, art from 40 video games and interviews with their creators, by Matt Sainsbury
- Gamestar Mechanic for dummies, Jacob Cordeiro
- Eso no estaba en mi libro de historia de los videojuegos, Daniel Garcia Raso
- The ultimate guide to video game writing and design, by Flint Dille and John Zuur Platten ; edited by Skip Press
- I am error, the Nintendo family computer/entertainment system platform, Nathan Altice
- Unity game development cookbook, essentials for every game, Paris Buttfield-Addison, Jon Manning and Tim Nugent
- Kodu for kids, the official guide to creating your own video games, James Floyd Kelly
- Final Fantasy, ultimania archive : VII, VIII, IX, Volume 2
- Thinking about video games, interviews with the experts, David S. Heineman
- Final Fantasy, ultimania archive, Volume 1
- Girl code, gaming, going viral, and getting it done, Andrea Gonzales and Sophie Houser
- Project arcade, build your own arcade machine, John St. Clair
- Designing creatures and characters, how to build an artist's portfolio for video games, film, animation and more, Marc Taro Holmes
- Classic game design, from Pong to Pac-man with Unity, Franz Lanzinger
- JavaScript coding for teens, a beginner's guide to developing websites and games, Andrew Yueh ; illustrations by Carl Wein
- Game art, the graphic art of computer games, Dave Morris and Leo Hartas
- Pretending I'm a superman, the Tony Hawk video game story, directed by Ludvig Gur
- Hot jobs in video games, cool careers in interactive entertainment, [written by Joe Funk with John Gaudiosi and Dean Takahashi]
- Video games, from concept to consumer, by Kevin Cunningham
- Lean media, how to focus creativity, streamline production, and create media that audiences love, Ian Lamont
- Shigeru Miyamoto, Nintendo game designer, Jan Burns
- The gamer's guide to coding, Gordon McComb
Outgoing Resources
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