Public Libraries of Suffolk County, New York
Virtual reality + Social aspects
Type
http://bibfra.me/vocab/lite/Concept
Label
Virtual reality + Social aspects
Name
Virtual reality + Social aspects
Focus
Virtual reality + Social aspects
Sub focus
Social aspects
Virtual reality
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Subject of
8
Fantasy freaks and gaming geeks, an epic quest for reality among role players, online gamers, and other dwellers of imaginary realms, Ethan Gilsdorf
Experience on demand, what virtual reality is, how it works, and what it can do, Jeremy Bailenson
Life 2.0, Andrew Lauren productions and Palmstar Entertainment and OWN: Oprah Winfrey Network in association with Ro Co Films International present a film by Jason Spingarn-Koff ; produced by Andrew Lauren and Stephan Paternot ; produced and directed by Jason Spingarn-Koff
Infinite reality, avatars, eternal life, new worlds, and the dawn of the virtual revolution, Jim Blascovich and Jeremy Bailenson
Reality is broken, why games make us better and how they can change the world, Jane McGonigal
Infinite reality, avatars, eternal life, new worlds, and the dawn of the virtual revolution, Jim Blascovich and Jeremy Bailenson
Online virtual worlds, applications and avatars in a user-generated medium : hearing before the Subcommittee on Telecommunications and the Internet of the Committee on Energy and Commerce, House of Representatives, One Hundred Tenth Congress, second session, April 1, 2008
Dawn of the new everything, encounters with reality and virtual reality, Jaron Lanier
Outgoing Resources
Focus
1
Virtual reality + Social aspects
Sub focus
2
Social aspects
Virtual reality
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