Label
Games + Social aspects
Name
Games + Social aspects
Incoming Resources
- Gamification in tourism, designing memorable experiences, Paul Bulencea, Roman Egger
- The treasures of childhood, books, toys, and games from the Opie collection, Iona and Robert Opie and Brian Alderson
- Reality is broken, why games make us better and how they can change the world, Jane McGonigal
- The puzzle instinct, the meaning of puzzles in human life, Marcel Danesi